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Usb loader for wii download
Usb loader for wii download








usb loader for wii download

This indicated to me that the USB wasn't necessarily incompatible or corrupted, but that USBLoaderGX wasn't reading from it correctly.

usb loader for wii download

They boot from the Nintendont app just fine, however. My scenario was: I had just bought the new, bigger USB flash drive, formatted to FAT32, copied over my files/folders from the previous & working 256gb to the new 512gb (same model, SanDisk USB 3.1), and even though the files were identical, GC roms wouldn't boot via USBLoaderGX on the new flash drive. I solved this error for my specific situation: I got a "CheckForMultiGameAndRegion() failed: 1" trying to boot Gamecube titles via USBLoaderGX after replacing my flash drive with a new one of a higher capacity/read speed. Anyway, if you can find access to a nexstar tx, or something similar, feel free to debug. Booting via the homebrew channel directly gives the nintendont diagnostic loading screen. It might also explain why it was working with newer versions of nintendont via the homebrew channel directly. It seems to me that may be the difference, as to why older versions of nintendont worked fine with my NexStar TX, and newer versions of nintendont don't work. Basically what I've noticed is as of recent versions of nintendont, is that when you select a game via usb loader gx, it gives a blank screen followed by the game booting (No nintendon't loading screen). Also, I have a hunch the issue may have started when nintendon't stopped displaying the nintendon't loading info (the screen that shows nintendon't loading, right after selecting the game via usb loader gx, but before the game actually boots). Hi, the FE2004 is the working enclosure, the model of the non-working enclosure is Vantec NexStar TX USB 2.0 Enclosure. I'd really like to get this working again. Is there something that can be done? I don't really want to go buy another drive to test. I don't really have another drive to test it out on, and my original hard drive is formatted as fat32, with 32kb cluster size. Not sure whats causing it, but it still comes up with the "could not find fat device" error. Result: nintendon't worked perfectly from usb loader gx.įor whatever reason it does not work on my original hdd. Then I copied the usb loader gx and nintnedont apps from my usb hard drive to the usb flash drive. Then I tried formatting a flash drive, fat32, 32kb cluster size, and put a few games to test with. just left the boot.dol, meta and icon.png files Result: same problem I deleted all settings for nintendont and usb loader gx, to put them in a clean state. However still works totally fine using nintendont via the homebrew channel. I'm still getting the "no fat device found", when using usb loader gx. Switching to a usb flash drive works, however still can't get my portable usb hard drive to work from usb loader gx with nintendont.










Usb loader for wii download